Act by which the dog stops suddenly when he has knowledge of the presence of a
game. Essential behavior for a pointing dog.
Pointing well locked
After smelling the scent, and coming up quickly, the dog points in a dominant way and with authority.
Turned up pointing:
Full of ardor, the dog passes the bird who dodges to the side, the dog
points showing the direction of the dodging, by turning his head in this direction, bending his body like a bow.
Lengthy pointing:
Pointing on a game out of reach. Not to be confused with pointing on a warm place on a bird escaping on feet.
In this last case: either we let the dog go on, either the dog is leashed, we go back a few paces, and launch the dog again.
Tic-tac Pointing:
One gives this name pointing where the time elapsed between the pointing action and the spontaneous takeoff of the bird is so short that one could almost believe that the dog triggered this takeoff.
The judge only can say if there is a fault ("tape" or flushed game, see below) or not.
Mark:
Indicate without insisting.
The warm place:
Place that a game has left a very short time ago and which still have its smell.
Pointing on warm place:
Indication pointing, the dog doesn't wait and starts again his search immediately. It is an evidence that the dog has got good smelling control.
Pointing faults:
Blinking:
A dog blinks when he knows about the presence of the games, but intentionally ignores it, either because he is disgusted, or because he remembers having been punished.
Pointing without conclusion or empty:
Insistent indication but the game is not seen. More than three resolute pointing maintained in several directions without showing any bird eliminate the dog of the contest.
Putting to flight:
Scenting the game and putting it to flight without stopping to point. Eliminates the dog immediatly.
Bumping:
Putting the bird to flight without having noticed it.
Help oneself:
After a normal pointing, jumping on the bird (eliminates the contest dog).